The Dollsyhouse Mods (dollsy_mods) wrote, @ 2008-07-24 23:54:00 |
Entry tags: | *admin, *setting |
Setting
First Floor, Main
1) Entrance
A wide, heavy door make of oak. No matter what is tried, it will not open and cannot be broken down.
2) Entrance Room
A
room with marble floors and ceilings with delicate-looking plaster
decorations. There is a small cherry table on one side, with
forget-me-nots in a large white vase, but this room is sparsely
decorated.
3) Coat Closet
A standard closet. There are a
few fur coats left hanging, and an umbrella leaning up against the
back, but it is otherwise empty.
4) The Grand Room
A large
room which lives up to its name with a large fireplace and
elegant-looking furniture all situated around it. It seems made as a
place to sit and talk--there is ample seating. There is a black piano
as well, tuned perfectly.
5) Crystal Dining Room
A dining
room with a large chandelier hanging down above the dining table gives
this room its name. The table easily seats up to twenty, and every
place is set for dining with very pretty-looking china.
6) Blue Kitchen
A
kitchen with blue walls. The appliances are surprisingly modern, with a
refrigerator, oven, two stoves, and a microwave. There are many dishes
in the cabinets, and this kitchen is fully stocked with food.
7) Doll Bathroom
A
large bathroom decorated with many porcelain dolls. There is one in
particular which sits opposite the mirror on a high shelf which seems
to be the centerpiece in this room. There is a large jacuzzi-style
bathtub in here as well.
First Floor, East Wing
1) East Hallway
As
with the Entrance Room, there is little to see here. The floor and
ceilings are made of beautiful polished marble, with artistic plaster
decorations on the walls, and a table with flowers inobtrusively off to
one side.
2) Small Library
A cozy little room to sit down
and read the time away. This library has a few comfortable armchairs
and writing tables, with lamps scattered about for light, but its
primary feature is the floor-to-ceiling bookshelves. These are
well-stocked with books, though peculiarly, all are novels of the
literary fiction persuasion.
3) The Mother's Study
This
room has a rather lived-in air about it, with an impressive desk taking
up a fair bit of one wall, and a charming picture of a mother holding
her baby that lends it its name.There are a few bookshelves here as
well, also bearing literary fiction; a good search might even reveal a
dusty old child's toy, lost and forgotten.
4) Dawn Room
Dawn
Room - A pretty room decorated in blushing pink marble with gold
veining; the beautiful oil painting of a spectacular sunrise dominating
one wall lends this room its name. Other than another side table and
vase, this one filled with sunflowers, the only thing of interest here
are the stairs leading to the second floor.
5) Closed Closet
This
closet apparently once had a door leading into it from The Mother's
Study, but that has long since been completely sealed. A good ear and
investigating the walls would discover that this room is indeed still
there and hollow, but there seems to be no way to reach it.
6) Nursery
The
nursery is a calm, soothing place at first glance, obviously decorated
for a girl; the colors are soft and flattering pastels similar to those
used for the Fairy Bedroom. The place looks a little like a menagerie;
on the walls and even ceiling are painted a veritable zoo of adorable
baby animals, from baby chicks and butterflies to bunny rabbits and
kittens. The theme is continued with toys; there are quite a lot of
these, both plush ones and others, most of which seem to involve
animals of some sort. A crib is tucked neatly into the corner, with a
musical mobile hanging over it; not far away is an adult-sized rocking
chair, obviously meant for use while tending to the baby that should
reside here.
1) Floating Hallway
This
hallway can be accessed from the Small Library's stairway. It's made of
normal, flecked white marble for the walls and floors, and really seems
rather average for such a nice house--strangely normal, in fact. If you
aren't in the hallway itself, but rather in the Greenhouse, you can
notice one other odd thing about it--there is no foundation at all, nor
is there any corresponding space beneath it on the first floor. It
simply hangs there in midair, perfectly secure despite looking as
though it ought to collapse at any moment.
1) Greenhouse
The
Greenhouse is qute a large room, and seems almost to be a way outside
at first glance--the ground is real earth, and the walls and ceiling
are extremely clean glass, though if you dig far enough down you can
discover that the floor is glass as well. In the center stands an
enormous weeping willow, extremely well maintained but far too large to
have grown to that size naturally. Trellises dot the room along paths
and near the walls, sporting beautiful carpets of climbing plants like
ivy; the rest of the room is dominated by gorgeous, well maintained
flowers of bewildering variety and colors., both planted in the ground
itself or in large pots, which sport flowering plants that grow as
bushes, and which would otherwise potentially choke out the other
flowers. One corner has some shelving--also glass--built in to house
soil, seeds, pots, and other tools of the trade, should anyone care to
try their hand at gardening.
From this room, you can see the
Floating Hallway clearly--it hovers ominously in the air without
anything below to support it, looking as though it could come away from
the house and crash to the ground at any moment.
2) Frozen Door
This
door looks as though a blizzard struck it--it's entirely iced over,
complete with a layer of sparkling frost and icicles dangling from the
hinges and knob. It cannot be opened, and cold literally radiates from
it--touching this door for more than a few seconds could land you with
a nasty case of frostbite. Unfortunately for those frustrated by it, it
would lead you straight outside if it could only be opened.
3) Melted Door
This
glass door looks like it was nailed by a heatwave--or possibly just a
military-grade flamethrower. It is warped and twisted beyond all
measure, runny and scorched and seemingly melted into its own frame,
with even its knob and hinges partially melted and deformed from the
heat. Heat rolls off of it in waves--touching this door for more than a
few seconds would leave you with a gruesome burn. Unfortunately for
those frustrated by it, it would lead you straight outside if it could
only be opened.
1) Maids' Hallway
This
hallway is rather spartan looking, befitting the rank of those who were
meant to live here. The floor is bare stone--not marble like the rest
of the house, but a dull, smooth grey, with whitewashed walls. It's
dominated by doors, as that's its only real purpose--a central hub from
which things connect.
2) Rat Bedroom
This room looks
like it shouldn't be a room at all; the walls, ceiling, floor, and door
are covered with crisscrossing metal bars, with the door opening by
means of a latch from the inside, rather than a knob. The floor is
covered with a layer of wood shavings, and all in all, it looks just
like a cage rats are kept in--complete with a human-sized exercise
wheel, water bottle, and bowl with food pellets. There is a large heap
of shredded newspaper in one corner, evidently meant to serve as a bed.
Squeaking and scratching can be heard in here at times, and sometimes
the door locks from the outside at random; occasionally, the rats
return home at night, coming in the sort of swarms that would need a
cage so big to hold them.
3) Perfume Bedroom
This room
looks fairly normal, for a maid's bedroom. The walls are painted, the
floor is carpeted, and the furnishings are serviceable, if not
particularly nice or spacious. There is a vanity in one corner that's
absolutely covered with bottles of perfume of all sorts and scents,
though none are particularly good or expensive brands. Baskets of
potpourri sit here and there, and dried flower petals are often found
scattered on the pillow and between the sheets. Perhaps this is why the
air always smells so perfumed? But then, it wouldn't explain why the
scent seems to grow stronger and stronger until you step out for a
breath of fresher air...
4) Clean Bedroom
Again, this
bedroom seems quite normal, though perhaps too tidy to belong to anyone
using it very often. Everything has a neat, squared away look to it,
and there aren't even any old stains or sloppily placed things. The
main oddity of this bedroom is that it is utterly incapable of being
messed up--spill a cup of coffee here, and it will be gone without a
trace when you next look away. Rumple the bed, and it will be made the
instant you get up and start doing something else. Any and all messes
made in this bedroom somehow wind up across the hall, in the Filthy
Bedroom.
5) Filthy Bedroom
This room hardly looks like
it's been cleaned a day in its existence, unusual for a maid's bedroom.
The bed is rumpled, and the sheets often sticky with sweat, the carpet
and walls are covered with stains, things are heaped on whatever flat
surfaces are available, and trash and debris seem to accumulate under
the bed and other furniture, in the corners, and against the
floorboards. Whatever messes are made in the Clean Bedroom appear in
here, unfortunately. Furthermore, random messes seem to inexplicably
materialize here as well. Muddy footprints, vomit, murky goo that looks
like it oozed up through the floorboards from some hidden cesspool....
The room is a magnet for it all, and anyone who stays here will likely
need to shower several times a day.
6) Old Bedroom
This
one looks like it's been part of the buildings and pressed into
constant service for generations, dust and all. Everything is old,
stained, and worn with care and use. The blankets are flimsy and
threadbare, but quite soft, the matress has no support left in it at
all, some of the books' pages crumble to dust when you open them....
Things in this room need to be handled with care to make sure they stay
in good condition. Also odd is the fact that it feels like you grow
older the longer you stay in the room, though no amount of
mirror-gazing could betray it; regardless, you feel as though you age
about five years for every hour you spend in the room, until you leave.
7) Empty Bedroom
This
room doesn't seem as if it was intended to be a bedroom--or anything
else, for that matter. The walls are unpainted and the floor nothing
but wood planking, and not a single stick of furniture can be found
here. All that can be found here, in fact, is a single, bare matress in
the middle of the floor.
8) Gold Bathroom
This
bathroom stands in stark contrast to everything a maids' quarters is
supposed to be; its opulence is entirely out of place. Everything in
this bathroom is of the utmost quality and expensiveness, from the
scented soap to the luxurious towels. Perhaps odder still, though, is
the fact that everything is exceedingly rich in construction; most of
the bathroom seems to be made of gold, frequently with precious gems
placed in it, including the mirror; of particular note might be the
solid gold, diamond-encrusted toilet.
9) Linen Closet
This
isn't so much a closet as it is a small, cramped room lined with
shelves on either side. All the linens one would need to refresh the
house with can be found here, from towels to sheets, pillows, and
blankets, along with the supplies to care for such. At the very far end
a washer and drier have been squeezed into the room, apparently as an
afterthought.
10) Changing Room
This room is quite
sparing in design, with whitewashed walls and wood, and a bare stone
floor, similar to the Maids' Hallway outside. While one side of the
room is dominated by small stalls with stools, hooks, and mirrors to
change in, the other side is completely made of closet and shelf space.
In there, one can find all the articles of clothing that the maids need
to attire themselves for work--meaning stereotypical maid outfits for
women, and suits that look like they belong to butlers for men. Should
you be so inclined, you can find the necessary accessories here too,
from aprons and hats to shoes and monocles.
Second Floor, East Wing
1) East Hallway
As
with the East Hallway on the first floor, there is little to see here.
The floor and ceilings are made of beautiful polished marble, with
artistic plaster decorations on the walls, and a table with flowers
inobtrusively off to one side.
2) Dark Bedroom
This room
lives up to its name, quite simply, in the fact that it is utterly
lightless. It has neither light fixtures, nor even a switch, and heavy
blackout curtains blocking what little light its window does get. It is
also tastefully decorated in blacks and greys, but when you can only
properly see that fact when the door is wide open, that becomes rather
less important.
3) Dark Closet
Quite an ordinary closet,
connected to the Dark Bedroom. It has no lights or switch either, but
otherwise has little else unusual about it; there are a few empty
hangers inside, plus pajamas and slippers, both a somewhat ugly plaid.
4) East Gallery
This
room is made of elegant and understated white marble, with a bank of
switches near the Copper Bathroom and scores of fully adjustable
spotlights on the walls, all to properly display the artwork that
covers the walls of this room. All of them look like expensive and
traditional art, from still-lifes of bowls of fruit, to flowers, to
landscapes. All have small placards bearing details of the painting
they belong to, though none of the artists are familiar. At the far end
of the gallery are the Stairs to Nothing, which might almost be
mistaken for a structural piece of artwork.
5) Copper Bathroom
This
little bathroom is well-appointed in shades of off-white, and has
everything one could need in the way of toiletries. Interestingly, the
fixtures are all copper, as is the large mirror over the sink, lending
an unusual cast to anything reflected in it.
6) Journey Bedroom
This
bedroom is decorated in comfortable, dusty browns and tans, with its
art and knicknacks related to travel and the long, lonely road.
Sometimes at night, echoing footsteps can be heard in here, tireless
and persistent. It's impossible to tell whether they sound like they're
leaving or approaching, and who can say who they are or why they travel?
7) Forest Bedroom
This
room is decorated primarily in greens, with a very nature-like feel
about it; the ceiling is black, with painted stars that almost seem to
twinkle at night. One might almost feel they're being watched here, or
spy glowing eyes in the darkness; occasionally, a wolf howls in the
distance, though nobody beyond the room ever seems to hear it. Someday,
there might even be an answering howl, though from where nobody could
say.....
8) Fairy Bedroom
This room is decorated in
pretty, ethereal shades of pink, purple, and blue. Everything is dainty
and fanciful, and gorgeous fairies are painted on the walls and
ceilings, which almost seem to move and change their expressions at
night when nobody is watching; those who bother to check near the floor
might see pretty mushrooms ringing the room, painted near the
floorboards and bottom of the door in a traditional fairy circle.
Everything in this room suggests the beautiful and benevolent side of
the fairy mythos, but how many people have heard of the darker side of
these delicate mythical creatures, as well?
9) Door to a Window
This
room is as unexceptional as it seems pointless. In fact, it could
hardly be called a room at all; there isn't even enough space to stand
inside it with the door closed. The door opens, quite simply, to show
its own frame, a section of blank wall, and a perfectly normal window.
10) Stairs to Nothing
This
looks like it could be mistaken for an achitectural artwork, if it
wasn't obviously built to be walked on. The steps are elegant white,
carpeted marble, with wide, polished wooden banisters. They lead
straight up to the ceiling, in fact, where there is neither door nor
window, nor anything else to suggest they were ever meant to lead
anywhere useful.
Second Floor, Main
1) Rose Hallway
Much
like the Dawn Room in some respects; this room is of beautiful pink
marble with darker red veining, and a plush red carpet runner along the
center of the floor. This hallway has a fair few more tables staggered
along either side of the walls, with frosted pink glass vases holding a
bewildering assortment of pink, red, and white roses. At either end of
the hall, the door and stairs to the attic are flanked with small
golden braziers burning rose incense, filling the entire hallway with
their scent.
2) Red Bedroom
This bedroom is decorated in
various shades of red, as its name suggests, and is surprisingly
sumptuous. A single, long-stemmed red rose with a ribbon tied around it
appears laying on the bed's pillow between periods of sleep, perhaps
from the outside hall, when its resident isn't paying attention--even
if the door is locked.
3) Storeroom
This room, aside from
having an oddly placed door, has several other odd traits about it.
Perhaps the strangest is that all corners come out to 270 degrees when
measured, though that clearly isn't true; the room tends to provoke
vicious migraine headaches and eye pain in those who stare at the
corners or remain in the room for very long. Regardless, it has a good
supply of blank canvases and artistic supplies, extra chairs, and spare
bed linens, blankets, and pillows.
4) Silver Bathroom
This
bathroom has the distinction of being one of the fanciest rooms to not
use marble at all. Everything seems to be made of polished and
intricately wrought silver, from the floor and walls to the toilet and
bathtub, though the mirror is quite normal.
5) Corner Bedroom
This
bedroom's primary distinction, at first glance, is the fact that it has
no windows. On closer inspection, however, it has earned its name in
another way--somewhat like the Storeroom, the angles of its furniture
(but not walls, incidentally) all measure oddly. Unlike the Storeroom,
however, this is actually the case; nothing in this room can quite be
said to have the normal, perfect 90 degree angles expected of it.
Tables are oddly shaped, chair legs bowed strangely outwards or
inwards, drawers skewed, and the like.
6) Daffodil Bedroom
This
room is decorated in cheery yellows and greens, with a few small vases
of daffodils deposited on what flat surfaces there are, and a painting
of them on the wall. There is also an adorable, fluffy yellow rabbit
plushie sitting on the bed. Other than that, there's very little to
distinguish it, save perhaps the childishness it seems to exude.
7) Crooked Bedroom
This
room requires an observant eye--or perhaps just a carelessly placed
pen--to demonstrate its namesake; every surface in this room isn't as
level as one would imagine it should be. The desk, the chair, the
bed.... All of it slanted oddly, enough so that it makes things awkward
and even uncomfortable to use properly.
8) Cricket Bedroom
This
room has wallpaper with somewhat cartoonish crickets covering it, as
well as a small plush cricket on the bed resembling those figures. It's
cute, but that still doesn't change the fact that the constant,
nerve-grating sound of crickets chirping (from nowhere and everywhere
in the room) makes it ridiculously hard to concentrate and sleep, even
during the daytime.
9) Two-Door Bedroom
One of two very
normal bedrooms along the small branch hallways. It's smaller than
most, and has two doors, each leading into one of the branch hallways.
This gives it less privacy than most, but that's more of an annoyance
than an actual problem, unless for some reason you need to keep people
or things from getting in.
10) Blind Bedroom
The room
right next to the Two Door Bedroom. Again, this one is smaller than
many bedrooms, though it still has enough space to move around some.
Otherwise, this room is so normal in comparison to the others that it's
almost frightening.
11) Lavender Bedroom
A cute, slightly
girly room decorated in shades of pink, though the primary color is
lavender. A vase of lavender flowers sits on the nightstand, and one
bookshelf is full of adorable stuffed animals, rather than books.
Occasionally, a little girl's voice can be heard here, giggling.
12) Cherry Hallway
Being
a tributary of the main hallway in this area, this area also is done in
pink marble. There's a few small paintings of cherry trees in full
bloom on one wall, and against the other is a small cherrywood table,
supporting a pretty china bowl heaped with fresh, ripe cherries for
anyone who wants a snack.
13) Mirror Bedroom
This room is
decorated in shades of grey--and of course, silver. Perhaps the most
unique thing about this room is the fact that the furniture, walls,
ceiling, doors, and even floor are all immaculately mirrored, yet never
seem to smear, crack, or break. Given the scarcity of soft surfaces for
insulation, the room tends to be a bit chilly and have some echoing,
but otherwise, it's fairly comfortable. That is, if you don't mind
seeing yourself reflected an infinite number of times between all the
surfaces, and catching movements in the mirror out of the corner of
your eye, from things that either aren't there or shouldn't be
moving.....
14) Tin Bedroom
This bedroom is probably most
notable for having no wood or stone in it whatsoever, nor any other
metals except hammered, brightly polished tin. It makes everything in
the room, except the matress and bedclothes, and the other knicknacks
and such in the room. Like the Mirror Bedroom, it tends to be
unfortunately chilly and prone to echoing, though there is a nifty
little statuette of the Tin Woodsman from the Wizard of Oz, complete
with his trusty axe.
15) Thin Bedroom
This bedroom is
fairly normal looking, though uncomfortably small and cramped. This
also happens to extend to the furniture inside it--all are unpleasantly
narrow and elongated, as though stretched like taffy; the bed can
barely fit a normal sized person, and moving around too much would make
them fall off; it's difficult to even fit a normal-sized sheet of paper
on the desk without it hitting the wall or hanging off over the edge.
Irritating, but not unbearable, though the strange pulling sensation
that can sometimes be felt while lying in bed isn't the most
comfortable thing in the world. Especially when it seems like it gets a
little stronger each time you sleep....
16) Princess Bedroom
This
room is without question meant for a young, feminine, and very wealthy
individual. The room is decorated in pinks, reds, whites, and purples,
and both large and quite sumptuous. The bed is king-sized, with a
beautiful sequinned silk and gauze canopy, and everything in the room
is of the most beautiful and highest quality. There's even an armchair
that looks like a convincing, if small, throne, and the desk has a
mirror behind it to allow it to be used to preen and put on makeup in
comfort.
17) Princess Closet
This closet connects to the
Princess bedroom, and has a full-length mirror on each side of the door
to help with dressing and primping. The closet is similarly nice, and
similarly large; there is a full dressing table in it as well, and it's
literally packed with beautiful clothing of the finest cut and
quality--though only clothes that are unequivocally female. The
selection changes to suit tastes based on who walks inside,
interestingly enough, but there is always an impressive selection of
very fancy, old-fashioned clothing, and all the accessories and beauty
products that could be needed or wanted to go with it.
18) Blade Hallway
This
hallway gets its name from the distinctive knife-like shape its walls
form. It leads to nowhere in particular, save a window looking into the
Lavender Bedroom at one point along the way. It quickly narrows until
it becomes completely impassible, then further until it comes to a
dead-end point.
19) Twisted Window
This window is at the
end of the Cherry Hallway, and is exactly what it sounds like--a window
set oddly into the wall, placed at an angle to the hallway itself.
Attic
1) Attic
An
immense room that takes up the entirety of the third floor. This room
is not nearly as nice as the rest of the house--in fact, it's a
pragmatically ugly room, full of a hodge-podge of dusty boxes, cases,
and trunks that are strangely all completely empty.
2) Warped Staircase
At
the far end of the room from the stairs leading back to the second
floor, another staircase begins. This one is at a sharp, sloping
diagonal that makes it extremely difficult to walk up--not that it goes
anywhere you would need to go. Like the Stairs to Nothing, this too
leads directly to the ceiling.
Catacombs
1) Stone Hallway
This
hallway, like most in Dollsyhouse, is made out of stone. Unlike the
others, however, this is not opulent marble, nor even the hard-polished
gray stone in the Maids' Quarters. It is instead a mottled, roughhewn
natural stone corridor that seems to have been carved from the very
ground itself, smoothed just enough to keep scrapes and awkward
stumbling to a minimum. Not that there won't be any--this hallway,
unfortunately, has no lighting, though there are places on the walls
where torches or lanterns could be placed.
2) Dirt Hallway
This
branches straight off of the stone hallway, and makes for a rather
confusing transition; stone gives way to soft, damp earth, easily able
to pick up footprints and be dug into. Not for very far, though--you
won't get more than a few inches in before the dirt becomes rock-hard
and bone-dry, far too difficult for even the keenest drills to pierce.
It too has no lighting, though it doesn't have anywhere to put lights
if they were brought down. Not that you would have any reason to go too
far down it--who would bother with a dead-end hallway?
3) Curved Hallway
The
Curved Hallway leads you immediately away from the main path the Stone
Hallway takes. It too has similar stone walls with spots for lights to
be placed, though the floor is closer to that of the Dirt Hallway. The
real difference, however, is in the ceiling--the hard-packed dirt is
literally crammed with bones. Mostly human bones and skulls are
recognizeable, though there is a fair share of animal bones as well;
you can hardly see the dirt, for all the skeletal remains embedded
there.
4) Morgue
The Morgue, of course, is where bodies
are meant to be kept. The facility is surprisingly modern in comparison
to most of the rest of the house, with harsh flourescent lighting,
stark white linoleum, and gleaming stainless steel dominating the
decor. Tables for preparing bodies for storage and conducting autopsies
are here, as are cabinets full of the implements needed for such; a
file cabinet stands in the corner, presumably for storing pertinent
information on any corpses that wind up here. For the actual storage
itself, two of the largest walls are dedicated to the task, filled
floor to ceiling with gleaming steel drawers. Pulling these out reveals
that they are individual freezing compartments for storing corpses to
keep them from rotting; there is a fair chance that any drawer pulled
out actually does have a body inside it, wrapped in a clean white sheet
and frozen through and through. No doubt information should be able to
be found here, but it will be difficult--none of the bodies have toe
tags, and the filing cabinet seems to be locked. But that shouldn't be
surprising--after all, you aren't an employee, if there even are any.
5) Surgery Room
This
room is quite similar in feel to the Morgue--all linoleum, steel, and
painfully bright lights, though these are provided by adjustable lamps.
Everything in it is quite modern, and you can find anything you need
here for a major medical surgery, whether it be anesthetics or
scalpels. Other than these hefty supply cabinets, the imposing
operating table is the focal point of this room, standing at the center
on a raised dais so the body can be worked on without straining the
surgeons' backs. A few wheeled carts stand beside it, ready to be
filled with tools and used on a patient.
6) Cemetery
This
round space seems to be made completely of earth; the walls and ceiling
are all too dry and hard to dig into at all, but the floor is soft and
easily turned--to a depth of about six feet, after which it too becomes
too difficult to dig or drill through. Burial plots take up the bast
majority of this place, complete with tombstones to honor the dead that
are presumably buried within. In the center, however, stands a large
mausoleum--an extremely ornate building of gleaming grey stone, looming
over the rest of the graves. It's locked tight, however; the outside
can be admired, but there's no viable way in.
1) Basement
This
seems to be a large, unfinished, rather normal basement. The floor and
walls are made of concrete, with various pipes snaking up over the
walls, disappearing into a ceiling with exposed beams and wiring. There
is a water heater in one corner, next to an extremely utilitarian
concrete fireplace. The main part of the room is bereft of furniture,
but a bit cluttered, full of boxes and trunks, all completely empty.
Perhaps most importantly, there is a bookshelf in the corner,
completely empty of books but stuffed with tools--wrenches,
screwdrivers, hammers, pliers, and all manner of other useful things
for repair work, maintainance, and construction. This bookcase can be
swung, opening out into the decidedly not-normal basement beyond
2) Tunnels
This
winding network of tunnels and caverns sprawls far beyond the obvious
dimensions of the island that the Dollsyhouse is situated on, and would
take days to explore fully. The entirety of it seems to be drilled into
the rock, shaped and smoothed in an entirely artificial way. The
tunnels have no lights whatsoever, nor any access to natural light, or
even sconces to suggest any artificial sources were intended to be
brought down into it. There is also extremely little in the way of
landmarks in this monotonous grey maze, such that would-be explorers
might find it all too easy to get hopelessly lost.
3, 4, 5) Lab Doors
These
doors are all extremely incongruous, looking entirely out of place in
the cold stone labryrinth. All are made of polished metal set straight
into the walls themselves, with small windows made completely unusable
by layer after layer of opaque black paint. All of them, unfortunately,
are locked tight.
6) Elevator
This dead end houses an
elevator, almost as incongruous as the locked doors it shares the
tunnels with--though in a much different way. This elevator looks old
and pitifully unmaintained, metal dull and even rusted in some places,
with a hideously bloodstained interior. The exterior buttons all work,
and the doors will open and close, allowing people in and out at
will--however, it seems to be inexplicably non-functional in the most
important way, allowing people to go from one floor to another. Rather
than a bank of numbered buttons inside, there is a simple lever,
unlabeled. It can be manipulated, but doing so will not cause anything
to happen.
1) Bottomless Pit
This
cavern is almost entirely dominated by..... well, a pit. That's
bottomless. You can't see very far down before it gets too dark to make
anything out, but the sides are far too sheer to scale.
2) Pile O' Corpses
This
cavern can be detected long before it's seen; the stench of blood,
bile, gore, rotting flesh, and other, harder to identify substances can
be smelled many minutes before it's actually reached. Entering is an
exercise in revulsion--the floor is covered in the stuff.... Or at
least, whatever floor is visible, anyway. Most of the cavern is taken
up by a truly enormous pile of corpses, occupying most of the floor and
stretching nearly to the ceiling. They're obviously not fresh, though
the amount of rot varies widely amongst them--so too do the means of
death, and how intact they are.
3) Ritual Room
This
enormous cavern looks ready to be host to some sort of ritual or
séance, if one can tell anything from the ring of candles occupying it;
they're all short, fat white ones, housed in tall, slim iron
candleholders that bring them up to about eye-level. In the center of
this ring stands a solid, plain grey stone table, just about big enough
for someone to sit on.
1) Observation Tower
The
observation tower is built of the same red stone the entirety of the
caverns are made of, and is the tallest thing in this clearing,
towering over ten stories high. There are no doors, or any obvious ways
to get in; there are windows around the perimeter of the top of the
tower though, but they are too dark to be seen into, and completely
unbreakable.
2) Yard
The majority of the clearing is
simply empty space surrounding the tower and hemmed in by the cells.
There isn't much interesting here, just broad, level red stone.
3) Cells
The
cells are bored straight into the wall of the cavern itself, stacked
right on top of and crowded right beneath each other, almost completely
circling the tower that observes them all. They're all quite small,
with very little room to walk around in; the only furnishings consist
of a metal toilet, and slab of concrete that can serve as a bed. The
doors are transparent, unbreakable plastic, meant to provide constant,
unfettered observation of the prisoners inside. The walls themselves
rise nearly as tall as the tower, a good ten stories high.
1) Grand Ballroom
This
regal room is obviously meant for parties and dancing; everything here
gleams with polish, from the immaculately waxed hardwood dance floor,
to the lacquered chairs and tables around the perimeter of the room, to
the fancy gilded wood-panelled walls, to the glorious chandelier that
takes up most of the ceiling and basks the room in a golden glow. The
lovely oak door set into one wall looks just like the front door of the
main portion of the Dollsyhouse--and like it, is also locked tight.
1)Audience Section
This
room may seem familiar to any well-acquainted with the arts--it has the
grandiose air of an extremely high-class theatre. The floor is covered
in plush carpeting, the walls gleam with beautiful gold-veined white
marble and warm wood panelling, and the ceiling is high and vaulted,
beautifully painted to resemble a flawless summer sky. The acoustics
and lighting are incredible, comtrolled by dimmer knobs near the door
and backstage, and there are rows upon rows of plush, extremely
comfortable chairs, tiered to ensure that even the farthest seats get a
good view of the stage.
2) Stage
The stage is a nice one
by any standards, with a few sets of heavy black velvet curtains for
scene changes, a strong bank of lights, a full system of rigs and
pulleys, and a highly polished wooden floor. It's broad and curved,
taking up the entire width of the room and projecting out into the
audience's space a bit, though separated from it by the orchestra pit,
and a low wall to keep unwary audience members from falling in. There
are bodies on the stage and in the pit, though obviously not actors,
clearly unsuited to the fine surroundings and expensive
instruments--they look very much like trapped people themselves,
violently disemboweled with intestines spilling from the wounds, eyes
gouged out, and broken bones, some viciously enough to be splintered
and jutting through the skin.
3) Backstage
Behind the
stage lays the actors' workspace, a busy, chaotic area that looks like
it should be bustling with noise and activity. The wall against the
stage is lined with small stalls, little more than cubby holes for
actors to change outfits in and store any necessary props that need to
come on stage with them. The back wall seems to be one enormous closet
space, full to bursting with all manners of props and costume. The
central space is simply a long, empty section of floorspace, useful for
those who need to practice, or would rather just stand and wait their
turn.
4) Locked Door
As fitting for a door in the
backstage area, this is remarkably plain, and of course locked tight.
The only noteworthy thing about it, really, is the seemingly
perpetually fresh, dripping bloody hand prints that cover it.
1) Twisted Hallway
This
hallway looks perfectly nice and normal, from the pretty marble
flooring to the wood panelling that makes up its walls, aside from its
oddly meandering, curved nature. Unfortunately, though, it makes those
who walk down it feel severely off-balance, which tends to give a nasty
case of vertigo. While for the most part, it's manageable enough, one
would not be recommended to try running through it--the altered sense
of balance tends to lead to some rather nasty tumbles and falls,
especially around the sharper curves, where one is liable to plow
straight into a wall.
1) Pool Room
This
room is, like so many indoor pool rooms, a place of constant humidity
and puddles, with blue-tiled walls and floor, and grates placed every
so often around the floor. It's easy to slip, and the tile and concrete
is unforgiving of a fall, but there are rails to assist getting into
the pool itself.
2) Pool
The pool is a quite nice one, for
those who care about that sort of thing--it's olympic sized, and lined
with slick cobalt tile, with a shallower end before getting into the
more serious swimming territory; the deepest part has a diving board a
fair distance above the water. Perhaps most incongruous are the
beautiful white pearls scattered across the bottom of the pool, easily
visible against the dark blue tile.
3) Locker Room
This
room is conveniently provided for those who want to go swimming; one
end of the room is dominated by a large open shower, while the wall
adjacent to it is full of changing stalls; the wall across from that is
lined with shelves, full of folded towels, swimsuits of various styles,
from string bikinis to ultra-modest Victorian models, and--oddly
enough--a scattering of pool toys, including an impressive inflatable
alligator float.
1) Red Dining Hall
This
is a sprawling, institutional cafeteria, which takes its name from the
rather tacky maroon and fire-engine red checkered linoleum floor it
sports, and walls painted the latter shade. There are rows of metal
benches and tables to sit at, all bolted to the floor, with large
plastic trashcans against one wall, right next to a nifty little
conveyor belt that takes dirty dishes into the kitchen. Tucked into the
corner is a vending machine with unbreakable glass, with items that
inexplicably change whenever someone new looks at it--it is vending
whatever you're most craving, whether that happens to be cigarettes,
fine wine, Doritos, or human blood and flesh. Unfortunately, it seems
to be somewhat broken--the item purchased ends up stuck every time,
rather than properly dispensing.
2) Industrial Kitchen
This
impressively-sized kitchen looks like it's equipped to feed a small
army. Decorated primarily in stainless steel and maroon tile, this
kitchen is more modern and spacious by far than the Blue Kitchen,
sporting things like electric cooking surfaces, cutting-edge
kitchenware, and food processors, and all the tools you could need to
prepare a good meal--including a rather intimidating electric carving
knife, which a careless user could all too easily lose a finger or two
with.
3) Pantry
An industrial-strength kitchen needs an
industrial-sized pantry to stock it, and this room certainly delivers.
This room is lined floor to ceiling on either wall with long shelves
loaded full of ingredients packaged in bulk, with a few hand-carts and
a wheeled stepladder near the door, in case something higher needs to
be reached, or several heavy things need to go into the kitchen at
once. At the end of the pantry, squeezed in side-by-side with each
other, are enormous walk-in-fridges and freezers, each with a small
window to ensure you're opening the right one.
1) Projector Room
This
room really isn't very impressive, just to look at it; it doesn't even
have a light switch, or any independent light source at all. It's a
large, nearly-empty room with a lovely stained hardwood floor, and
smooth, pristine white marble walls. One wall is dominated by a large
pull-down projection screen; the opposite wall holds a sturdy table
against it.
Sitting on the table is an old-fashioned reel-style
movie projector, and a similarly old-fashioned radio, with a small
empty compartment in the back. This can be tuned, though it only
produces unpleasant static noises. The projector has no reels of film
in sight to put on it, though it can be turned on to provide some
light; occasionally, it turns itself on, although this only produces
blank light, or fuzzy "static snow" of the sort one might find on an
unused television channel.
2) Wooden Door
This is nothing
more than a simple hardwood door, nicely crafted but otherwise
ordinary, set into the wall of the Projector Room. Trying to open it
will prove that it's locked tight.
1) Sitting Room
This
room is apparently made as a common area, much like the Grand Room; it
is a pretty, inviting place to be, appointed in lustrous dark hardwoods
and warm hues; the walls are dominated by lavender wallpaper and wood
panelling, while the floor, also hardwood, is mostly covered by a
beautiful, ornate circular oriental rug. The layout is open and
inviting with a few small tables here and there, but mostly dominated
by chairs and couches.
2) Hospital Bedroom
This room is a
squeaky clean hospital ward, from the annoyingly harsh fluorescent
bulbs overhead, to the gleaming white linoleum floor, to the sharp,
ever-present smell of the cleaning supplies used to keep it so
perfectly sterile. There are thirteen perfectly made, wheeled beds in
this room, each with a full wrap-around privacy curtain for comfort's
sake. Aside from these, the only furniture in the room is a heartrate
monitor for each bed, all of which are attached to nothing and
flatlining--complete with the loud, continuous tone that announces
this. They can be unplugged to stop the noise, but if someone sleeps in
these beds, the machines will plug themselves back in, and attune
themselves to the heartrate of those in the bed until they get up once
more.
3) Public Restrooms
This space has no bathtub--it's
more like a public restroom. A pair of urinals flank the door as you
enter, and across the room, a row of stalls is crowded from wall to
wall, each with its own toilet. In the leftmost stall, a message has
been carved on the inside of the door, likely from a once-bloodied
knife, if the small brown streaks around it are any indication. It
reads "HELP US" in jagged, irregular strokes.
On either side of
the room are several sinks, soap dispensers, paper towel dispensers,
and air driers, all set relatively low--the top half of each wall is
dominated by a single huge mirror. To the right-hand side, looking into
the mirror shows where you left behind, (Pre-Dollsy or otherwise,
should sentiments so dictate). In the left, one sees who you left
behind, standing behind you. Nobody can see anyone else's remembered
reflections, and nor do they change while looked at.
4) Shelter Room
This
room looks more like a homeless shelter or summer camp cabin than
anything; the walls are panelled with rough-hewn wood--where they
aren't lined with dozens upon dozens of drawers--and the only furniture
in the room is rows of two-tiered bunk beds; there are thirteen of
them, making for a bedroom large enough to house a full twenty-six
people, if one doesn't mind the lack of privacy.
The ample
storage space in this room actually seems to be getting some use--most
of the drawers have something in them. They generally seem to be sorted
into two types--some drawers have clothing in them. While there are the
occasional Victorian era outfits for both men and women, most of the
clothes are, in fact, shockingly modern, and look quite well-worn--here
and there one can find holes worn into things, or rips sewn back up by
hand, or faded bloodstains that just won't seem to come clean. Other
drawers have stockpiles of melee weapons, all of which could be made or
taken from the house itself--stacks of kitchen knives, sawed off
sections of pipe, hefty candlesticks, long wooden poles that seem to be
pulled from closets, and even the odd pair of crudely-crafted brass
knuckles could be found here.
5) Observatory
This
sprawling room is nicely decorated in shades of black, white, and
brown, and full of comfortable chairs and couches to sit on, with the
occasional table to round things out. All of them face towards the most
prominent feature of the room--a sprawling floor-to-ceiling,
wall-to-wall window, giving a breathtaking view of the island outside,
the ocean below, and the floating islands in the distance. Perhaps
strangest of all, there is a thermostat on the wall near the
door--using it proves that this room, unlike any of the others,
actually has functional heating and air conditioning; everything
considered, it's a very nice, comfortable room to relax in.
Outside
At
the moment, the Dollsyhouse is too small to see much out the window.
The first thing a character would notice would be a long, cloudy sky.
Looking down, they would see a small expanse of grass, then a steep
cliff, far too long to see the bottom. This view is the same on all
sides. Once the Dollsyhouse starts expanding though, and adding
additional floors, the attic might have a good view; this section will
be updated to reflect that, when the time comes.
EDIT:
The view from the window remains the same as above, but the front door
has briefly opened, (and since closed and locked once more) allowing
characters to more fully explore what lies beyond it. A fuller
description of the outdoors may be found here, as no map has been made for it.
Claimed Bedrooms
All
bedrooms must be claimed through in-character actions, and there is
nothing stopping others from trying to take the bedrooms. However, to
prevent confusion, please comment here when your character claims a
room for themselves and it will be added to the list.
Itachi & Sasuke - Dark Bedroom
Jonouchi & House - Two-Door Bedroom
Kairi - Clean Bedroom
Karou - Crooked Bedroom
Lorenzo & Red & Alphonse - Corner Bedroom
Mio & Zetsu & Kei - Fairy Bedroom
Machi & Anna - Cricket Bedroom
Naminé & Rayne - Daffodil Bedroom
Red XIII - Journey Bedroom
Roxas - Blind Bedroom
Sasori - Tin Bedroom
Sekai - Princess Bedroom
Stella & ChibiChibi - Lavender Bedroom
Suigintou - Mirror Bedroom
The Junker - Red Bedroom
Zetta - Forest Bedroom
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