The Dollsyhouse Mods ([info]dollsy_mods) wrote,
@ 2008-07-24 23:54:00
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Entry tags:*admin, *setting

Setting

First Floor, Main
1) Entrance
A wide, heavy door make of oak. No matter what is tried, it will not open and cannot be broken down.
2) Entrance Room
A room with marble floors and ceilings with delicate-looking plaster decorations. There is a small cherry table on one side, with forget-me-nots in a large white vase, but this room is sparsely decorated.
3) Coat Closet
A standard closet. There are a few fur coats left hanging, and an umbrella leaning up against the back, but it is otherwise empty.
4) The Grand Room
A large room which lives up to its name with a large fireplace and elegant-looking furniture all situated around it. It seems made as a place to sit and talk--there is ample seating. There is a black piano as well, tuned perfectly.
5) Crystal Dining Room
A dining room with a large chandelier hanging down above the dining table gives this room its name. The table easily seats up to twenty, and every place is set for dining with very pretty-looking china.
6) Blue Kitchen
A kitchen with blue walls. The appliances are surprisingly modern, with a refrigerator, oven, two stoves, and a microwave. There are many dishes in the cabinets, and this kitchen is fully stocked with food.
7) Doll Bathroom
A large bathroom decorated with many porcelain dolls. There is one in particular which sits opposite the mirror on a high shelf which seems to be the centerpiece in this room. There is a large jacuzzi-style bathtub in here as well.


First Floor, East Wing
1) East Hallway
As with the Entrance Room, there is little to see here. The floor and ceilings are made of beautiful polished marble, with artistic plaster decorations on the walls, and a table with flowers inobtrusively off to one side.
2) Small Library
A cozy little room to sit down and read the time away. This library has a few comfortable armchairs and writing tables, with lamps scattered about for light, but its primary feature is the floor-to-ceiling bookshelves. These are well-stocked with books, though peculiarly, all are novels of the literary fiction persuasion.
3) The Mother's Study
This room has a rather lived-in air about it, with an impressive desk taking up a fair bit of one wall, and a charming picture of a mother holding her baby that lends it its name.There are a few bookshelves here as well, also bearing literary fiction; a good search might even reveal a dusty old child's toy, lost and forgotten.
4) Dawn Room
Dawn Room - A pretty room decorated in blushing pink marble with gold veining; the beautiful oil painting of a spectacular sunrise dominating one wall lends this room its name. Other than another side table and vase, this one filled with sunflowers, the only thing of interest here are the stairs leading to the second floor.
5) Closed Closet
This closet apparently once had a door leading into it from The Mother's Study, but that has long since been completely sealed. A good ear and investigating the walls would discover that this room is indeed still there and hollow, but there seems to be no way to reach it.
6) Nursery
The nursery is a calm, soothing place at first glance, obviously decorated for a girl; the colors are soft and flattering pastels similar to those used for the Fairy Bedroom. The place looks a little like a menagerie; on the walls and even ceiling are painted a veritable zoo of adorable baby animals, from baby chicks and butterflies to bunny rabbits and kittens. The theme is continued with toys; there are quite a lot of these, both plush ones and others, most of which seem to involve animals of some sort. A crib is tucked neatly into the corner, with a musical mobile hanging over it; not far away is an adult-sized rocking chair, obviously meant for use while tending to the baby that should reside here.


1) Floating Hallway
This hallway can be accessed from the Small Library's stairway. It's made of normal, flecked white marble for the walls and floors, and really seems rather average for such a nice house--strangely normal, in fact. If you aren't in the hallway itself, but rather in the Greenhouse, you can notice one other odd thing about it--there is no foundation at all, nor is there any corresponding space beneath it on the first floor. It simply hangs there in midair, perfectly secure despite looking as though it ought to collapse at any moment.


1) Greenhouse
The Greenhouse is qute a large room, and seems almost to be a way outside at first glance--the ground is real earth, and the walls and ceiling are extremely clean glass, though if you dig far enough down you can discover that the floor is glass as well. In the center stands an enormous weeping willow, extremely well maintained but far too large to have grown to that size naturally. Trellises dot the room along paths and near the walls, sporting beautiful carpets of climbing plants like ivy; the rest of the room is dominated by gorgeous, well maintained flowers of bewildering variety and colors., both planted in the ground itself or in large pots, which sport flowering plants that grow as bushes, and which would otherwise potentially choke out the other flowers. One corner has some shelving--also glass--built in to house soil, seeds, pots, and other tools of the trade, should anyone care to try their hand at gardening.

From this room, you can see the Floating Hallway clearly--it hovers ominously in the air without anything below to support it, looking as though it could come away from the house and crash to the ground at any moment.
2) Frozen Door
This door looks as though a blizzard struck it--it's entirely iced over, complete with a layer of sparkling frost and icicles dangling from the hinges and knob. It cannot be opened, and cold literally radiates from it--touching this door for more than a few seconds could land you with a nasty case of frostbite. Unfortunately for those frustrated by it, it would lead you straight outside if it could only be opened.

3) Melted Door
This glass door looks like it was nailed by a heatwave--or possibly just a military-grade flamethrower. It is warped and twisted beyond all measure, runny and scorched and seemingly melted into its own frame, with even its knob and hinges partially melted and deformed from the heat. Heat rolls off of it in waves--touching this door for more than a few seconds would leave you with a gruesome burn. Unfortunately for those frustrated by it, it would lead you straight outside if it could only be opened.


1) Maids' Hallway
This hallway is rather spartan looking, befitting the rank of those who were meant to live here. The floor is bare stone--not marble like the rest of the house, but a dull, smooth grey, with whitewashed walls. It's dominated by doors, as that's its only real purpose--a central hub from which things connect.

2) Rat Bedroom
This room looks like it shouldn't be a room at all; the walls, ceiling, floor, and door are covered with crisscrossing metal bars, with the door opening by means of a latch from the inside, rather than a knob. The floor is covered with a layer of wood shavings, and all in all, it looks just like a cage rats are kept in--complete with a human-sized exercise wheel, water bottle, and bowl with food pellets. There is a large heap of shredded newspaper in one corner, evidently meant to serve as a bed. Squeaking and scratching can be heard in here at times, and sometimes the door locks from the outside at random; occasionally, the rats return home at night, coming in the sort of swarms that would need a cage so big to hold them.

3) Perfume Bedroom
This room looks fairly normal, for a maid's bedroom. The walls are painted, the floor is carpeted, and the furnishings are serviceable, if not particularly nice or spacious. There is a vanity in one corner that's absolutely covered with bottles of perfume of all sorts and scents, though none are particularly good or expensive brands. Baskets of potpourri sit here and there, and dried flower petals are often found scattered on the pillow and between the sheets. Perhaps this is why the air always smells so perfumed? But then, it wouldn't explain why the scent seems to grow stronger and stronger until you step out for a breath of fresher air...

4) Clean Bedroom
Again, this bedroom seems quite normal, though perhaps too tidy to belong to anyone using it very often. Everything has a neat, squared away look to it, and there aren't even any old stains or sloppily placed things. The main oddity of this bedroom is that it is utterly incapable of being messed up--spill a cup of coffee here, and it will be gone without a trace when you next look away. Rumple the bed, and it will be made the instant you get up and start doing something else. Any and all messes made in this bedroom somehow wind up across the hall, in the Filthy Bedroom.

5) Filthy Bedroom
This room hardly looks like it's been cleaned a day in its existence, unusual for a maid's bedroom. The bed is rumpled, and the sheets often sticky with sweat, the carpet and walls are covered with stains, things are heaped on whatever flat surfaces are available, and trash and debris seem to accumulate under the bed and other furniture, in the corners, and against the floorboards. Whatever messes are made in the Clean Bedroom appear in here, unfortunately. Furthermore, random messes seem to inexplicably materialize here as well. Muddy footprints, vomit, murky goo that looks like it oozed up through the floorboards from some hidden cesspool.... The room is a magnet for it all, and anyone who stays here will likely need to shower several times a day.

6) Old Bedroom
This one looks like it's been part of the buildings and pressed into constant service for generations, dust and all. Everything is old, stained, and worn with care and use. The blankets are flimsy and threadbare, but quite soft, the matress has no support left in it at all, some of the books' pages crumble to dust when you open them.... Things in this room need to be handled with care to make sure they stay in good condition. Also odd is the fact that it feels like you grow older the longer you stay in the room, though no amount of mirror-gazing could betray it; regardless, you feel as though you age about five years for every hour you spend in the room, until you leave.

7) Empty Bedroom
This room doesn't seem as if it was intended to be a bedroom--or anything else, for that matter. The walls are unpainted and the floor nothing but wood planking, and not a single stick of furniture can be found here. All that can be found here, in fact, is a single, bare matress in the middle of the floor.

8) Gold Bathroom
This bathroom stands in stark contrast to everything a maids' quarters is supposed to be; its opulence is entirely out of place. Everything in this bathroom is of the utmost quality and expensiveness, from the scented soap to the luxurious towels. Perhaps odder still, though, is the fact that everything is exceedingly rich in construction; most of the bathroom seems to be made of gold, frequently with precious gems placed in it, including the mirror; of particular note might be the solid gold, diamond-encrusted toilet.

9) Linen Closet
This isn't so much a closet as it is a small, cramped room lined with shelves on either side. All the linens one would need to refresh the house with can be found here, from towels to sheets, pillows, and blankets, along with the supplies to care for such. At the very far end a washer and drier have been squeezed into the room, apparently as an afterthought.

10) Changing Room
This room is quite sparing in design, with whitewashed walls and wood, and a bare stone floor, similar to the Maids' Hallway outside. While one side of the room is dominated by small stalls with stools, hooks, and mirrors to change in, the other side is completely made of closet and shelf space. In there, one can find all the articles of clothing that the maids need to attire themselves for work--meaning stereotypical maid outfits for women, and suits that look like they belong to butlers for men. Should you be so inclined, you can find the necessary accessories here too, from aprons and hats to shoes and monocles.


Second Floor, East Wing
1) East Hallway
As with the East Hallway on the first floor, there is little to see here. The floor and ceilings are made of beautiful polished marble, with artistic plaster decorations on the walls, and a table with flowers inobtrusively off to one side.
2) Dark Bedroom
This room lives up to its name, quite simply, in the fact that it is utterly lightless. It has neither light fixtures, nor even a switch, and heavy blackout curtains blocking what little light its window does get. It is also tastefully decorated in blacks and greys, but when you can only properly see that fact when the door is wide open, that becomes rather less important.
3) Dark Closet
Quite an ordinary closet, connected to the Dark Bedroom. It has no lights or switch either, but otherwise has little else unusual about it; there are a few empty hangers inside, plus pajamas and slippers, both a somewhat ugly plaid.
4) East Gallery
This room is made of elegant and understated white marble, with a bank of switches near the Copper Bathroom and scores of fully adjustable spotlights on the walls, all to properly display the artwork that covers the walls of this room. All of them look like expensive and traditional art, from still-lifes of bowls of fruit, to flowers, to landscapes. All have small placards bearing details of the painting they belong to, though none of the artists are familiar. At the far end of the gallery are the Stairs to Nothing, which might almost be mistaken for a structural piece of artwork.
5) Copper Bathroom
This little bathroom is well-appointed in shades of off-white, and has everything one could need in the way of toiletries. Interestingly, the fixtures are all copper, as is the large mirror over the sink, lending an unusual cast to anything reflected in it.
6) Journey Bedroom
This bedroom is decorated in comfortable, dusty browns and tans, with its art and knicknacks related to travel and the long, lonely road. Sometimes at night, echoing footsteps can be heard in here, tireless and persistent. It's impossible to tell whether they sound like they're leaving or approaching, and who can say who they are or why they travel?
7) Forest Bedroom
This room is decorated primarily in greens, with a very nature-like feel about it; the ceiling is black, with painted stars that almost seem to twinkle at night. One might almost feel they're being watched here, or spy glowing eyes in the darkness; occasionally, a wolf howls in the distance, though nobody beyond the room ever seems to hear it. Someday, there might even be an answering howl, though from where nobody could say.....
8) Fairy Bedroom
This room is decorated in pretty, ethereal shades of pink, purple, and blue. Everything is dainty and fanciful, and gorgeous fairies are painted on the walls and ceilings, which almost seem to move and change their expressions at night when nobody is watching; those who bother to check near the floor might see pretty mushrooms ringing the room, painted near the floorboards and bottom of the door in a traditional fairy circle. Everything in this room suggests the beautiful and benevolent side of the fairy mythos, but how many people have heard of the darker side of these delicate mythical creatures, as well?
9) Door to a Window
This room is as unexceptional as it seems pointless. In fact, it could hardly be called a room at all; there isn't even enough space to stand inside it with the door closed. The door opens, quite simply, to show its own frame, a section of blank wall, and a perfectly normal window.
10) Stairs to Nothing
This looks like it could be mistaken for an achitectural artwork, if it wasn't obviously built to be walked on. The steps are elegant white, carpeted marble, with wide, polished wooden banisters. They lead straight up to the ceiling, in fact, where there is neither door nor window, nor anything else to suggest they were ever meant to lead anywhere useful.


Second Floor, Main
1) Rose Hallway
Much like the Dawn Room in some respects; this room is of beautiful pink marble with darker red veining, and a plush red carpet runner along the center of the floor. This hallway has a fair few more tables staggered along either side of the walls, with frosted pink glass vases holding a bewildering assortment of pink, red, and white roses. At either end of the hall, the door and stairs to the attic are flanked with small golden braziers burning rose incense, filling the entire hallway with their scent.
2) Red Bedroom
This bedroom is decorated in various shades of red, as its name suggests, and is surprisingly sumptuous. A single, long-stemmed red rose with a ribbon tied around it appears laying on the bed's pillow between periods of sleep, perhaps from the outside hall, when its resident isn't paying attention--even if the door is locked.
3) Storeroom
This room, aside from having an oddly placed door, has several other odd traits about it. Perhaps the strangest is that all corners come out to 270 degrees when measured, though that clearly isn't true; the room tends to provoke vicious migraine headaches and eye pain in those who stare at the corners or remain in the room for very long. Regardless, it has a good supply of blank canvases and artistic supplies, extra chairs, and spare bed linens, blankets, and pillows.
4) Silver Bathroom
This bathroom has the distinction of being one of the fanciest rooms to not use marble at all. Everything seems to be made of polished and intricately wrought silver, from the floor and walls to the toilet and bathtub, though the mirror is quite normal.
5) Corner Bedroom
This bedroom's primary distinction, at first glance, is the fact that it has no windows. On closer inspection, however, it has earned its name in another way--somewhat like the Storeroom, the angles of its furniture (but not walls, incidentally) all measure oddly. Unlike the Storeroom, however, this is actually the case; nothing in this room can quite be said to have the normal, perfect 90 degree angles expected of it. Tables are oddly shaped, chair legs bowed strangely outwards or inwards, drawers skewed, and the like.
6) Daffodil Bedroom
This room is decorated in cheery yellows and greens, with a few small vases of daffodils deposited on what flat surfaces there are, and a painting of them on the wall. There is also an adorable, fluffy yellow rabbit plushie sitting on the bed. Other than that, there's very little to distinguish it, save perhaps the childishness it seems to exude.
7) Crooked Bedroom
This room requires an observant eye--or perhaps just a carelessly placed pen--to demonstrate its namesake; every surface in this room isn't as level as one would imagine it should be. The desk, the chair, the bed.... All of it slanted oddly, enough so that it makes things awkward and even uncomfortable to use properly.
8) Cricket Bedroom
This room has wallpaper with somewhat cartoonish crickets covering it, as well as a small plush cricket on the bed resembling those figures. It's cute, but that still doesn't change the fact that the constant, nerve-grating sound of crickets chirping (from nowhere and everywhere in the room) makes it ridiculously hard to concentrate and sleep, even during the daytime.
9) Two-Door Bedroom
One of two very normal bedrooms along the small branch hallways. It's smaller than most, and has two doors, each leading into one of the branch hallways. This gives it less privacy than most, but that's more of an annoyance than an actual problem, unless for some reason you need to keep people or things from getting in.
10) Blind Bedroom
The room right next to the Two Door Bedroom. Again, this one is smaller than many bedrooms, though it still has enough space to move around some. Otherwise, this room is so normal in comparison to the others that it's almost frightening.
11) Lavender Bedroom
A cute, slightly girly room decorated in shades of pink, though the primary color is lavender. A vase of lavender flowers sits on the nightstand, and one bookshelf is full of adorable stuffed animals, rather than books. Occasionally, a little girl's voice can be heard here, giggling.
12) Cherry Hallway
Being a tributary of the main hallway in this area, this area also is done in pink marble. There's a few small paintings of cherry trees in full bloom on one wall, and against the other is a small cherrywood table, supporting a pretty china bowl heaped with fresh, ripe cherries for anyone who wants a snack.
13) Mirror Bedroom
This room is decorated in shades of grey--and of course, silver. Perhaps the most unique thing about this room is the fact that the furniture, walls, ceiling, doors, and even floor are all immaculately mirrored, yet never seem to smear, crack, or break. Given the scarcity of soft surfaces for insulation, the room tends to be a bit chilly and have some echoing, but otherwise, it's fairly comfortable. That is, if you don't mind seeing yourself reflected an infinite number of times between all the surfaces, and catching movements in the mirror out of the corner of your eye, from things that either aren't there or shouldn't be moving.....
14) Tin Bedroom
This bedroom is probably most notable for having no wood or stone in it whatsoever, nor any other metals except hammered, brightly polished tin. It makes everything in the room, except the matress and bedclothes, and the other knicknacks and such in the room. Like the Mirror Bedroom, it tends to be unfortunately chilly and prone to echoing, though there is a nifty little statuette of the Tin Woodsman from the Wizard of Oz, complete with his trusty axe.
15) Thin Bedroom
This bedroom is fairly normal looking, though uncomfortably small and cramped. This also happens to extend to the furniture inside it--all are unpleasantly narrow and elongated, as though stretched like taffy; the bed can barely fit a normal sized person, and moving around too much would make them fall off; it's difficult to even fit a normal-sized sheet of paper on the desk without it hitting the wall or hanging off over the edge. Irritating, but not unbearable, though the strange pulling sensation that can sometimes be felt while lying in bed isn't the most comfortable thing in the world. Especially when it seems like it gets a little stronger each time you sleep....
16) Princess Bedroom
This room is without question meant for a young, feminine, and very wealthy individual. The room is decorated in pinks, reds, whites, and purples, and both large and quite sumptuous. The bed is king-sized, with a beautiful sequinned silk and gauze canopy, and everything in the room is of the most beautiful and highest quality. There's even an armchair that looks like a convincing, if small, throne, and the desk has a mirror behind it to allow it to be used to preen and put on makeup in comfort.
17) Princess Closet
This closet connects to the Princess bedroom, and has a full-length mirror on each side of the door to help with dressing and primping. The closet is similarly nice, and similarly large; there is a full dressing table in it as well, and it's literally packed with beautiful clothing of the finest cut and quality--though only clothes that are unequivocally female. The selection changes to suit tastes based on who walks inside, interestingly enough, but there is always an impressive selection of very fancy, old-fashioned clothing, and all the accessories and beauty products that could be needed or wanted to go with it.
18) Blade Hallway
This hallway gets its name from the distinctive knife-like shape its walls form. It leads to nowhere in particular, save a window looking into the Lavender Bedroom at one point along the way. It quickly narrows until it becomes completely impassible, then further until it comes to a dead-end point.
19) Twisted Window
This window is at the end of the Cherry Hallway, and is exactly what it sounds like--a window set oddly into the wall, placed at an angle to the hallway itself.


Attic
1) Attic
An immense room that takes up the entirety of the third floor. This room is not nearly as nice as the rest of the house--in fact, it's a pragmatically ugly room, full of a hodge-podge of dusty boxes, cases, and trunks that are strangely all completely empty.
2) Warped Staircase
At the far end of the room from the stairs leading back to the second floor, another staircase begins. This one is at a sharp, sloping diagonal that makes it extremely difficult to walk up--not that it goes anywhere you would need to go. Like the Stairs to Nothing, this too leads directly to the ceiling.


Catacombs
1) Stone Hallway
This hallway, like most in Dollsyhouse, is made out of stone. Unlike the others, however, this is not opulent marble, nor even the hard-polished gray stone in the Maids' Quarters. It is instead a mottled, roughhewn natural stone corridor that seems to have been carved from the very ground itself, smoothed just enough to keep scrapes and awkward stumbling to a minimum. Not that there won't be any--this hallway, unfortunately, has no lighting, though there are places on the walls where torches or lanterns could be placed.
2) Dirt Hallway
This branches straight off of the stone hallway, and makes for a rather confusing transition; stone gives way to soft, damp earth, easily able to pick up footprints and be dug into. Not for very far, though--you won't get more than a few inches in before the dirt becomes rock-hard and bone-dry, far too difficult for even the keenest drills to pierce. It too has no lighting, though it doesn't have anywhere to put lights if they were brought down. Not that you would have any reason to go too far down it--who would bother with a dead-end hallway?
3) Curved Hallway
The Curved Hallway leads you immediately away from the main path the Stone Hallway takes. It too has similar stone walls with spots for lights to be placed, though the floor is closer to that of the Dirt Hallway. The real difference, however, is in the ceiling--the hard-packed dirt is literally crammed with bones. Mostly human bones and skulls are recognizeable, though there is a fair share of animal bones as well; you can hardly see the dirt, for all the skeletal remains embedded there.
4) Morgue
The Morgue, of course, is where bodies are meant to be kept. The facility is surprisingly modern in comparison to most of the rest of the house, with harsh flourescent lighting, stark white linoleum, and gleaming stainless steel dominating the decor. Tables for preparing bodies for storage and conducting autopsies are here, as are cabinets full of the implements needed for such; a file cabinet stands in the corner, presumably for storing pertinent information on any corpses that wind up here. For the actual storage itself, two of the largest walls are dedicated to the task, filled floor to ceiling with gleaming steel drawers. Pulling these out reveals that they are individual freezing compartments for storing corpses to keep them from rotting; there is a fair chance that any drawer pulled out actually does have a body inside it, wrapped in a clean white sheet and frozen through and through. No doubt information should be able to be found here, but it will be difficult--none of the bodies have toe tags, and the filing cabinet seems to be locked. But that shouldn't be surprising--after all, you aren't an employee, if there even are any.
5) Surgery Room
This room is quite similar in feel to the Morgue--all linoleum, steel, and painfully bright lights, though these are provided by adjustable lamps. Everything in it is quite modern, and you can find anything you need here for a major medical surgery, whether it be anesthetics or scalpels. Other than these hefty supply cabinets, the imposing operating table is the focal point of this room, standing at the center on a raised dais so the body can be worked on without straining the surgeons' backs. A few wheeled carts stand beside it, ready to be filled with tools and used on a patient.
6) Cemetery
This round space seems to be made completely of earth; the walls and ceiling are all too dry and hard to dig into at all, but the floor is soft and easily turned--to a depth of about six feet, after which it too becomes too difficult to dig or drill through. Burial plots take up the bast majority of this place, complete with tombstones to honor the dead that are presumably buried within. In the center, however, stands a large mausoleum--an extremely ornate building of gleaming grey stone, looming over the rest of the graves. It's locked tight, however; the outside can be admired, but there's no viable way in.



1) Basement
This seems to be a large, unfinished, rather normal basement. The floor and walls are made of concrete, with various pipes snaking up over the walls, disappearing into a ceiling with exposed beams and wiring. There is a water heater in one corner, next to an extremely utilitarian concrete fireplace. The main part of the room is bereft of furniture, but a bit cluttered, full of boxes and trunks, all completely empty. Perhaps most importantly, there is a bookshelf in the corner, completely empty of books but stuffed with tools--wrenches, screwdrivers, hammers, pliers, and all manner of other useful things for repair work, maintainance, and construction. This bookcase can be swung, opening out into the decidedly not-normal basement beyond
2) Tunnels
This winding network of tunnels and caverns sprawls far beyond the obvious dimensions of the island that the Dollsyhouse is situated on, and would take days to explore fully. The entirety of it seems to be drilled into the rock, shaped and smoothed in an entirely artificial way. The tunnels have no lights whatsoever, nor any access to natural light, or even sconces to suggest any artificial sources were intended to be brought down into it. There is also extremely little in the way of landmarks in this monotonous grey maze, such that would-be explorers might find it all too easy to get hopelessly lost.
3, 4, 5) Lab Doors
These doors are all extremely incongruous, looking entirely out of place in the cold stone labryrinth. All are made of polished metal set straight into the walls themselves, with small windows made completely unusable by layer after layer of opaque black paint. All of them, unfortunately, are locked tight.
6) Elevator
This dead end houses an elevator, almost as incongruous as the locked doors it shares the tunnels with--though in a much different way. This elevator looks old and pitifully unmaintained, metal dull and even rusted in some places, with a hideously bloodstained interior. The exterior buttons all work, and the doors will open and close, allowing people in and out at will--however, it seems to be inexplicably non-functional in the most important way, allowing people to go from one floor to another. Rather than a bank of numbered buttons inside, there is a simple lever, unlabeled. It can be manipulated, but doing so will not cause anything to happen.


1) Bottomless Pit
This cavern is almost entirely dominated by..... well, a pit. That's bottomless. You can't see very far down before it gets too dark to make anything out, but the sides are far too sheer to scale.
2) Pile O' Corpses
This cavern can be detected long before it's seen; the stench of blood, bile, gore, rotting flesh, and other, harder to identify substances can be smelled many minutes before it's actually reached. Entering is an exercise in revulsion--the floor is covered in the stuff.... Or at least, whatever floor is visible, anyway. Most of the cavern is taken up by a truly enormous pile of corpses, occupying most of the floor and stretching nearly to the ceiling. They're obviously not fresh, though the amount of rot varies widely amongst them--so too do the means of death, and how intact they are.
3) Ritual Room
This enormous cavern looks ready to be host to some sort of ritual or séance, if one can tell anything from the ring of candles occupying it; they're all short, fat white ones, housed in tall, slim iron candleholders that bring them up to about eye-level. In the center of this ring stands a solid, plain grey stone table, just about big enough for someone to sit on.


1) Observation Tower
The observation tower is built of the same red stone the entirety of the caverns are made of, and is the tallest thing in this clearing, towering over ten stories high. There are no doors, or any obvious ways to get in; there are windows around the perimeter of the top of the tower though, but they are too dark to be seen into, and completely unbreakable.
2) Yard
The majority of the clearing is simply empty space surrounding the tower and hemmed in by the cells. There isn't much interesting here, just broad, level red stone.
3) Cells
The cells are bored straight into the wall of the cavern itself, stacked right on top of and crowded right beneath each other, almost completely circling the tower that observes them all. They're all quite small, with very little room to walk around in; the only furnishings consist of a metal toilet, and slab of concrete that can serve as a bed. The doors are transparent, unbreakable plastic, meant to provide constant, unfettered observation of the prisoners inside. The walls themselves rise nearly as tall as the tower, a good ten stories high.


1) Grand Ballroom
This regal room is obviously meant for parties and dancing; everything here gleams with polish, from the immaculately waxed hardwood dance floor, to the lacquered chairs and tables around the perimeter of the room, to the fancy gilded wood-panelled walls, to the glorious chandelier that takes up most of the ceiling and basks the room in a golden glow. The lovely oak door set into one wall looks just like the front door of the main portion of the Dollsyhouse--and like it, is also locked tight.


1)Audience Section
This room may seem familiar to any well-acquainted with the arts--it has the grandiose air of an extremely high-class theatre. The floor is covered in plush carpeting, the walls gleam with beautiful gold-veined white marble and warm wood panelling, and the ceiling is high and vaulted, beautifully painted to resemble a flawless summer sky. The acoustics and lighting are incredible, comtrolled by dimmer knobs near the door and backstage, and there are rows upon rows of plush, extremely comfortable chairs, tiered to ensure that even the farthest seats get a good view of the stage.
2) Stage
The stage is a nice one by any standards, with a few sets of heavy black velvet curtains for scene changes, a strong bank of lights, a full system of rigs and pulleys, and a highly polished wooden floor. It's broad and curved, taking up the entire width of the room and projecting out into the audience's space a bit, though separated from it by the orchestra pit, and a low wall to keep unwary audience members from falling in. There are bodies on the stage and in the pit, though obviously not actors, clearly unsuited to the fine surroundings and expensive instruments--they look very much like trapped people themselves, violently disemboweled with intestines spilling from the wounds, eyes gouged out, and broken bones, some viciously enough to be splintered and jutting through the skin.
3) Backstage
Behind the stage lays the actors' workspace, a busy, chaotic area that looks like it should be bustling with noise and activity. The wall against the stage is lined with small stalls, little more than cubby holes for actors to change outfits in and store any necessary props that need to come on stage with them. The back wall seems to be one enormous closet space, full to bursting with all manners of props and costume. The central space is simply a long, empty section of floorspace, useful for those who need to practice, or would rather just stand and wait their turn.
4) Locked Door
As fitting for a door in the backstage area, this is remarkably plain, and of course locked tight. The only noteworthy thing about it, really, is the seemingly perpetually fresh, dripping bloody hand prints that cover it.


1) Twisted Hallway
This hallway looks perfectly nice and normal, from the pretty marble flooring to the wood panelling that makes up its walls, aside from its oddly meandering, curved nature. Unfortunately, though, it makes those who walk down it feel severely off-balance, which tends to give a nasty case of vertigo. While for the most part, it's manageable enough, one would not be recommended to try running through it--the altered sense of balance tends to lead to some rather nasty tumbles and falls, especially around the sharper curves, where one is liable to plow straight into a wall.


1) Pool Room
This room is, like so many indoor pool rooms, a place of constant humidity and puddles, with blue-tiled walls and floor, and grates placed every so often around the floor. It's easy to slip, and the tile and concrete is unforgiving of a fall, but there are rails to assist getting into the pool itself.
2) Pool
The pool is a quite nice one, for those who care about that sort of thing--it's olympic sized, and lined with slick cobalt tile, with a shallower end before getting into the more serious swimming territory; the deepest part has a diving board a fair distance above the water. Perhaps most incongruous are the beautiful white pearls scattered across the bottom of the pool, easily visible against the dark blue tile.
3) Locker Room
This room is conveniently provided for those who want to go swimming; one end of the room is dominated by a large open shower, while the wall adjacent to it is full of changing stalls; the wall across from that is lined with shelves, full of folded towels, swimsuits of various styles, from string bikinis to ultra-modest Victorian models, and--oddly enough--a scattering of pool toys, including an impressive inflatable alligator float.


1) Red Dining Hall
This is a sprawling, institutional cafeteria, which takes its name from the rather tacky maroon and fire-engine red checkered linoleum floor it sports, and walls painted the latter shade. There are rows of metal benches and tables to sit at, all bolted to the floor, with large plastic trashcans against one wall, right next to a nifty little conveyor belt that takes dirty dishes into the kitchen. Tucked into the corner is a vending machine with unbreakable glass, with items that inexplicably change whenever someone new looks at it--it is vending whatever you're most craving, whether that happens to be cigarettes, fine wine, Doritos, or human blood and flesh. Unfortunately, it seems to be somewhat broken--the item purchased ends up stuck every time, rather than properly dispensing.
2) Industrial Kitchen
This impressively-sized kitchen looks like it's equipped to feed a small army. Decorated primarily in stainless steel and maroon tile, this kitchen is more modern and spacious by far than the Blue Kitchen, sporting things like electric cooking surfaces, cutting-edge kitchenware, and food processors, and all the tools you could need to prepare a good meal--including a rather intimidating electric carving knife, which a careless user could all too easily lose a finger or two with.
3) Pantry
An industrial-strength kitchen needs an industrial-sized pantry to stock it, and this room certainly delivers. This room is lined floor to ceiling on either wall with long shelves loaded full of ingredients packaged in bulk, with a few hand-carts and a wheeled stepladder near the door, in case something higher needs to be reached, or several heavy things need to go into the kitchen at once. At the end of the pantry, squeezed in side-by-side with each other, are enormous walk-in-fridges and freezers, each with a small window to ensure you're opening the right one.


1) Projector Room
This room really isn't very impressive, just to look at it; it doesn't even have a light switch, or any independent light source at all. It's a large, nearly-empty room with a lovely stained hardwood floor, and smooth, pristine white marble walls. One wall is dominated by a large pull-down projection screen; the opposite wall holds a sturdy table against it.

Sitting on the table is an old-fashioned reel-style movie projector, and a similarly old-fashioned radio, with a small empty compartment in the back. This can be tuned, though it only produces unpleasant static noises. The projector has no reels of film in sight to put on it, though it can be turned on to provide some light; occasionally, it turns itself on, although this only produces blank light, or fuzzy "static snow" of the sort one might find on an unused television channel.
2) Wooden Door
This is nothing more than a simple hardwood door, nicely crafted but otherwise ordinary, set into the wall of the Projector Room. Trying to open it will prove that it's locked tight.

1) Sitting Room
This room is apparently made as a common area, much like the Grand Room; it is a pretty, inviting place to be, appointed in lustrous dark hardwoods and warm hues; the walls are dominated by lavender wallpaper and wood panelling, while the floor, also hardwood, is mostly covered by a beautiful, ornate circular oriental rug. The layout is open and inviting with a few small tables here and there, but mostly dominated by chairs and couches.
2) Hospital Bedroom
This room is a squeaky clean hospital ward, from the annoyingly harsh fluorescent bulbs overhead, to the gleaming white linoleum floor, to the sharp, ever-present smell of the cleaning supplies used to keep it so perfectly sterile. There are thirteen perfectly made, wheeled beds in this room, each with a full wrap-around privacy curtain for comfort's sake. Aside from these, the only furniture in the room is a heartrate monitor for each bed, all of which are attached to nothing and flatlining--complete with the loud, continuous tone that announces this. They can be unplugged to stop the noise, but if someone sleeps in these beds, the machines will plug themselves back in, and attune themselves to the heartrate of those in the bed until they get up once more.
3) Public Restrooms
This space has no bathtub--it's more like a public restroom. A pair of urinals flank the door as you enter, and across the room, a row of stalls is crowded from wall to wall, each with its own toilet. In the leftmost stall, a message has been carved on the inside of the door, likely from a once-bloodied knife, if the small brown streaks around it are any indication. It reads "HELP US" in jagged, irregular strokes.

On either side of the room are several sinks, soap dispensers, paper towel dispensers, and air driers, all set relatively low--the top half of each wall is dominated by a single huge mirror. To the right-hand side, looking into the mirror shows where you left behind, (Pre-Dollsy or otherwise, should sentiments so dictate). In the left, one sees who you left behind, standing behind you. Nobody can see anyone else's remembered reflections, and nor do they change while looked at.
4) Shelter Room
This room looks more like a homeless shelter or summer camp cabin than anything; the walls are panelled with rough-hewn wood--where they aren't lined with dozens upon dozens of drawers--and the only furniture in the room is rows of two-tiered bunk beds; there are thirteen of them, making for a bedroom large enough to house a full twenty-six people, if one doesn't mind the lack of privacy.

The ample storage space in this room actually seems to be getting some use--most of the drawers have something in them. They generally seem to be sorted into two types--some drawers have clothing in them. While there are the occasional Victorian era outfits for both men and women, most of the clothes are, in fact, shockingly modern, and look quite well-worn--here and there one can find holes worn into things, or rips sewn back up by hand, or faded bloodstains that just won't seem to come clean. Other drawers have stockpiles of melee weapons, all of which could be made or taken from the house itself--stacks of kitchen knives, sawed off sections of pipe, hefty candlesticks, long wooden poles that seem to be pulled from closets, and even the odd pair of crudely-crafted brass knuckles could be found here.
5) Observatory
This sprawling room is nicely decorated in shades of black, white, and brown, and full of comfortable chairs and couches to sit on, with the occasional table to round things out. All of them face towards the most prominent feature of the room--a sprawling floor-to-ceiling, wall-to-wall window, giving a breathtaking view of the island outside, the ocean below, and the floating islands in the distance. Perhaps strangest of all, there is a thermostat on the wall near the door--using it proves that this room, unlike any of the others, actually has functional heating and air conditioning; everything considered, it's a very nice, comfortable room to relax in.

Outside
At the moment, the Dollsyhouse is too small to see much out the window. The first thing a character would notice would be a long, cloudy sky. Looking down, they would see a small expanse of grass, then a steep cliff, far too long to see the bottom. This view is the same on all sides. Once the Dollsyhouse starts expanding though, and adding additional floors, the attic might have a good view; this section will be updated to reflect that, when the time comes.

EDIT: The view from the window remains the same as above, but the front door has briefly opened, (and since closed and locked once more) allowing characters to more fully explore what lies beyond it. A fuller description of the outdoors may be found here, as no map has been made for it.


Claimed Bedrooms
All bedrooms must be claimed through in-character actions, and there is nothing stopping others from trying to take the bedrooms. However, to prevent confusion, please comment here when your character claims a room for themselves and it will be added to the list.

Itachi & Sasuke - Dark Bedroom
Jonouchi & House - Two-Door Bedroom
Kairi - Clean Bedroom
Karou - Crooked Bedroom
Lorenzo & Red & Alphonse - Corner Bedroom
Mio & Zetsu & Kei - Fairy Bedroom
Machi & Anna - Cricket Bedroom
Naminé & Rayne - Daffodil Bedroom
Red XIII - Journey Bedroom
Roxas - Blind Bedroom
Sasori - Tin Bedroom
Sekai - Princess Bedroom
Stella & ChibiChibi - Lavender Bedroom
Suigintou - Mirror Bedroom
The Junker - Red Bedroom
Zetta - Forest Bedroom


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